Nueva actualizacion Day of Defeat Source
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Hoy ha salido una nueva actualización para Day of Defeat Source. La mayoria son correcciones de bugs del Source TV que venia dando bastantes problemas desde los principios a muchos usuarios.
A continuacion el listado de cambios.
Day of Defeat: Source
- Improved hitbox detection for player body parts that extend outside of the bounding box
- Fixed players being able to capture areas from farther away than intended
- Fixed
an exploit where player could plant the bomb and switch teams, causing
the bomb to explode and give the point ownership to the wrong team
- Fixed bell sound playing on knife impacts
- Fixed players switching to the tnt view model if they picked it up while a smoke grenade was deployed
- Fixed several map exploits
- Fixed minimap cap areas showing the number of players present even if those players were on the owning team
- Fixed a case where user could crash the server with a client command
- Fixed a case where dod_Jagd would not respond to mp_timelimit changelevels
- Fixed an exploit that could be used to throw grenades farther than intended
- Fixed logging events kill_planter and kill_defuser showing incorrect data
- Fixed several cvars not being saved in the config ( death effects options, hud_centerid )
- Fixed animation issue where player would not have an animation if they expended all ammo
- Fixed issue where a player would be stuck on spawn if they were defusing when the round restarted
Source Engine
- Fixed jittery animations while recording a demo file
SourceTV
- Added a convar "tv_transmitall" to transmit all entities (like HLTV)
- Fixed console messages forwarding for rcon
- Fixed spectator client crash during round restart
- Fixed flicking decal and smoke effects
- Fixed connection retry command
- Fixed recording and broadcasting player voices. "tv_relayvoice 0" turns it off now
- Fixed missing entities due to wrong PVS culling
Para los que no sepais ingles, aqui tenemos algunos de los cambios traducidos por HL2Spain:
Day of Defeat Source:
Source Engine:
SourceTV:
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