//cl_ mat_dxlevel 81 fps_max 100 con_enable 1 hud_fastswitch 1 hud_centerid 1 cl_autoreload 1 cl_forcepreload 1 cl_showhelp 0 cl_dynamic_crosshair 0 cl_identiconmode 0 _cl_minimapzoom 0 cl_phys_props_enable 0 cl_phys_props_max 0 cl_crosshair_red 255 cl_crosshair_green 0 cl_crosshair_blue 0 cl_crosshair_alpha 0 cl_crosshair_file crosshair3 cl_crosshair_scale 14 mp_decals 0 r_decals 0 //Net rate 20000 cl_cmdrate 80 cl_cmdbackup 2 cl_updaterate 80 cl_lagcomp_errorcheck 1 cl_interpolate 1 cl_interp 0.01 cl_smooth 0 cl_allowdownload 1 cl_allowupload 1 cl_timeout 30 net_graph 3 //Mouse m_filter 0 m_forward 1 m_mousespeed 1 m_mouseaccel1 0 m_mouseaccel2 0 m_customaccel 0 //Fx r_lod 5 r_rootlod 5 mat_picmip 2 mat_bumpmap 0 mat_specular 0 mat_forcedynamic 0 mat_compressedtextures 1 mat_mipmaptextures 1 mat_trilinear 0 mat_showlightmapcomponent 0 mat_texture_limit -1 mat_reducefillrate 1 mat_clipz 0 mat_fastnobump 1 mat_fastspecular 1 cl_ejectbrass 0 cl_drawshadowtexture 0 cl_muzzleflash_dlight_1st 0 cl_muzzleflash_dlight_3rd 0 muzzleflash_light 0 cl_ragdoll_fade_time 0 cl_ragdoll_physics_enable 1 cl_show_splashes 0 r_avglight 0 r_cheapwaterend 1 r_cheapwaterstart 1 r_decal_cullsize 1 r_drawdetailprops 0 r_drawmodeldecals 0 r_dynamic 0 r_eyes 0 r_fastzreject 1 r_lightaverage 0 r_lightinterp 0 r_propsmaxdist 100 r_rainradius 0 r_rainsplashpercentage 0 r_renderoverlayfragment 0 r_WaterDrawReflection 0 r_waterforceexpensive 0 r_DispUseStaticMeshes 0 r_drawparticles 0 r_shadows 1 r_shadowrendertotexture 0 r_renderoverlayfragment 0 r_modellodscale 0.1 r_teeth 0 rope_smooth 0 rope_averagelight 0 rope_wind_dist 0 rope_subdiv 0 r_3dnow 1 r_mmx 1 r_sse 1 r_sse2 1 //Sounds voice_enable 0 voice_forcemicrecord 0 voice_modenable 0 voice_scale 0 dsp_slow_cpu 1 dsp_enhance_stereo 0 soundscape_fadetime 9999 volume 0.5 snd_musicvolume 0.5 suitvolume 0.5 bgmvolume 0 // Asterix \\